Page 3 of 18
Test Methodology
Test System Specifications
Type | Model |
---|---|
Processor | Intel Core i7-3770K 3.5GHz (3.7 to 3.9GHz Turbo) |
Motherboard | ASUS P8Z77-V Pro, BIOS 2104 |
Memory |
16 GB - 4x 4GB Corsair Vegenance DDR3-2400 at 2400MHz C10 CMZ16GX3M4A2400C10 |
Cooling | Intel Boxed Heatsink-Fan |
AMD Graphics |
MSI RADEON R9 270X HAWK 2GB Part Number 113-C6310100-X15 BIOS Version 015.040.000.000.002887 |
NVIDIA Graphics |
MSI GEFORCE GTX 760 HAWK 2GB Part Number P2004-0010 BIOS Version 80.04.BF.00.00 |
System Drive | Seagate Barracuda ST3000DM001 3.5" 3TB SATA |
Aux Drives |
Kingston HyperX 120GB SSD Seagate Backup Plus 1TB 2.5†External USB 3.0 WD My Book 3.0 2TB 3.5" External USB 3.0 PIONEER DVR-216 DVD-RW SATA |
Case | Corsair Vengeance C70 Mid Tower |
Power | FSP Aurum Series AU-750M 750 Watts Power Supply |
Display | DELL Ultrasharp U2412M 24" LED backlit LCD Monitor |
Operating System | Microsoft Windows 8.1 Professional 64bit with latest updates as of Dec 2013. |
Graphics Driver |
AMD Catalyst 13.11 Beta NVIDIA GeForce 331.65 |
Storage Driver | Intel Rapid Storage 12.9 |
Benchmarked Game Settings
Software | Version | Test Settings |
---|---|---|
Alien V Predator | D3D11 Benchmark V1.03 | Texture Quality 3, Shadow Quality 3, Anisotropic 16, SSAO 1, Tessellation 1, Advanced Shadows 1, MSAA 4 |
Battlefield 3 | 1.6 | Operation Swordfish - Checkpoint 1 to 2, Ultra Defaults, No Vsync |
Batman Arkham City | 1.1 |
DX11:MVSS & HBAO, High Tessellation, Very High Detail, All details on, Normal Physx. DX9:No Dx11, High , No Physx |
Bioshock Infinite | 1.1.24.21018 | Pre-sets Selected via benchmark menu |
Blender | 2.67 Nightly | BMW1M-MikePan |
Crysis | 1.2.1 | 1920x1200, Game Preset |
Crysis 2 | Maximum Edition Version 1.9 |
Single Player Campaign 1920x1200,V-Sync and DX11 Enabled,System Spec Extreme |
Crysis 3 | Hunter Edition Version 1.3 | Intro Mission, 1920x1200, FXAA, Very High Tex, Very High Profile, Medblur, Lens Flares |
Cyberlink MediaEspresso | 6.7.3521_45765 | Both Hardware Encoding and Decoding Enabled for GPU, disabled for CPU big_buck_bunny_1080p_h264.mov |
Deus Ex Human Revolution | 1.3.643.1 | 1920x1200, MLAA, 16x AF, Soft Shadows, High SSAO, High DOF, Triple Buffering, Post Processing, Tessellation |
Dirt2 / Dirt 3 | 1.1 / 1.2 | 1920x1200, Ultra Pre-set, 4x MSAA |
Futuremark Benchmarks | All patched to latest versions | |
Grand Theft Auto IV | Title Update 7 | 1920x1200, Maximum details, 16x AFX, Detail distances 50,50,100, -norestrictions switch used if necessary |
Handbrake | Build 5893 | |
Just Cause 2 | Demo 1.0.0.2 | 1920x1200, Maximum Details on NVIDIA, 4x AA, 16x AF. |
Lost Planet 2 | Benchmark | 1920x1200, Maximum Details Including Motion Blur, 4x AA. DirectX 11 Mode. |
Metro 2033 | 1.01 | DX11 Very High Preset 4xMSAA 16xAF + DoF |
Resident Evil 5 | Benchmark 1.0.0.29 | 1920x1200, Maximum Details Including Motion Blur, 4x AA. DirectX 10 mode |
SPEC | SPECviewperf 11 | 1920x1200 , 4x AA |
Street Fighter IV | Benchmark 1.0.0.1 | 1920x1200, Maximum Details except Ink,4x AA, 16x AF |
Total War: SHOGUN 2 | 1.1 | All Ultra,MLAA, Soft Shadows, Tessellation, HDR,SSAO |
Trackmania Nations Forever | 2.11.26 | 1920x1200, VHQ Pre-set, 4x AA 16x AF |
Warthunder | 1.3 | Game pre-sets |
World In Conflict | Demo 1.0 | 1920x1200, Maximum Details, 4x AA, 16x AF. DirectX 10 Mode |